Agents adapt ontologies to agree on decision taking. Introducing cultural values (independece, novelty, authority, mastery) that influence which agent adapts in case of interaction failure.
Date: 20230523 (Adriana Luntraru)
Hypotheses: Positive mastery is needed for increasing accuracy. Negative independence causes the success rate to converge faster. Negative novelty increases ontology distance. Positive authority increases accuracy when used with positive mastery.
5 runs; 100000 games
Experimental setting: Agents learn decision trees (transformed into ontologies); get payoffs according to cultural values; adapt by splitting their leaf nodes
Independent variables: ['Independence weight', 'Novelty weight', 'Authority weight', 'Mastery weight']
Dependent variables: ['success rate', 'accuracy', 'ontology distance']
The independent variables have been varied as follows:
Full results are available on zenodo.
Only one weight has a non-zero value. Last column corresponds to all weights = 0.
Mastery weight = 1. Only one other weight has a non-zero value. Last column corresponds to mastery weight = 1 and all other weights = 0.
ANOVA and posthoc Tukey HSD tests are performed to determine which independent variables significantly influence which dependent variables.
Four hypotheses are tested: